![]() The studio is now focused on damage control, addressing player concerns, and setting the stage for a more well-received second season. However, the launch of its first season revealed flaws in its design, leading to player dissatisfaction with Blizzard's approach to game balance and monetization. The Pitfalls of Live-Service Are Etched Clearly in Diablo 4's First Seasonĭiablo 4 received positive reviews and high expectations as a long-lasting game. While speculation suggests that the gameplay loop may resemble that of open-world survival titles and extraction shooters, this inference is based on source material and current gaming trends, rather than official information from Naughty Dog. Drawing inspiration from Blizzard's successful AAA live-service game Diablo 4, Naughty Dog aims to learn from its triumphs and avoid its pitfalls.Īlthough specific details about Naughty Dog's upcoming standalone multiplayer game for The Last of Us are scarce, Neil Druckmann assures players that storytelling will remain a top priority, ensuring a cohesive narrative in spite of its multiplayer nature. Naughty Dog can take lessons from this to prevent encountering similar issues with their own live-service game.Īs the gaming industry increasingly embraces live-service models for their games, Naughty Dog's highly anticipated multiplayer installment of The Last of Us is expected to follow suit. The initial season of Diablo 4 has been criticized for its imbalanced gameplay and monetization problems. ![]() ![]() ![]() ![]() There is limited information available regarding The Last of Us multiplayer, however, there are speculations that it might incorporate open-world survival gameplay drawing inspiration from source material and gaming trends. Naughty Dog's upcoming The Last of Us multiplayer game could likely follow the live-service model of games like Diablo 4, learning from its successes and failures. ![]()
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